AI Insights · Timothy · January 2025
Top 5 io Games Performance in South America Q4 2024
Explore the performance trends of top io games in South America during Q4 2024, featuring key metrics like downloads and revenue.
During the fourth quarter of 2024, the top io games on the unified platform in South America showed diverse performance trends.
Snake.io - Fun Online Snake by Kooapps saw its weekly downloads vary, starting at approximately 370K and peaking at 454K by late December. Revenue remained relatively stable, fluctuating around $400 to $500, while active users increased from 1.9M to 2.2M over the quarter.
Paper.io 2 from Voodoo experienced a steady rise in weekly revenue, culminating at about $1.2K in late December. Downloads started at 273K, dropping to 182K mid-quarter before recovering to 246K. Active user numbers varied, with highs of 1.5M and lows around 1.3M.
Snake Clash! by Supercent, Inc. showed a significant increase in revenue, reaching nearly $1K in late November. Downloads fluctuated, ultimately increasing to 281K by the end of December, while active users rose from approximately 1M to 1.1M.
Worms Zone .io — Hungry Snake by Azur Interactive Games Limited had a consistent increase in downloads, starting at 45K and ending at 176K. Revenue remained steady around the $300 mark, and active users grew from 383K to 587K.
Mosquito io also from Supercent, Inc., maintained steady weekly downloads, peaking at 94K. Revenue was minimal, and active users showed a significant rise towards the end of the quarter, reaching 650K.
These insights, derived from Sensor Tower data, illustrate the dynamic landscape of io games in South America. For more detailed analytics, visit Sensor Tower's platform.